Archive for February, 2012

TM.Lazor is now at top 300 in “Top Free in Brain & Puzzle”

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Well, the title does say it all, it’s top 300 now on Google Market. Thanks for the support and please help make it top 100. This is motivating, so expect new game soon (working hard on it).


New puzzle game is in final stages of development

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For some time, TM.Lazor concept was worked upon and evolving. Development of a new game based on mirror-beam concept is progressing and is reaching final stages.

This evolution might seem trivial at first as the core functionality stays the same. But believe me, it adds new levels of complexity and tricks to the mix.

And it will include reworked graphics.  Above, you can see one of the new tiles in the game.


Nexus – 30 new maps released

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There are 30 new maps ready for download for TM.Lazor.

Nexus pack is of varied difficulty, some maps are almost easy some are little bit harder. Check them out for yourself.

And don’t forget to update to 1.6 (some markets are not so fast in updating new releases, so if you can’t wait, download game from SlideMe or Google (links are provided on your right).


OpenFeint in TM.Lazor

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So it took less time than I thought. TM.Lazor v1.6 with OpenFeint support is now released to the Google and SildeMe markets. Go check it out.

 


TM.Lazor 1.6 with OpenFeint support

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TM.Lazor v1.6 is in final stages of testing (and development) and it will include a range of improvements.

Biggest of those is OpenFeint social gaming network support. Now you will be able to get some interesting achievements for your map-solving skills. And if for any reason you don’t like it, OpenFeint can be completely disabled in preferences screen.

More about it in a few days.