Posts Tagged ‘OpenFeint’

OpenFeint in TM.Lazor

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So it took less time than I thought. TM.Lazor v1.6 with OpenFeint support is now released to the Google and SildeMe markets. Go check it out.

 


TM.Lazor 1.6 with OpenFeint support

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TM.Lazor v1.6 is in final stages of testing (and development) and it will include a range of improvements.

Biggest of those is OpenFeint social gaming network support. Now you will be able to get some interesting achievements for your map-solving skills. And if for any reason you don’t like it, OpenFeint can be completely disabled in preferences screen.

More about it in a few days.